# How to connect Render to OpenClaw

> Connect Render to OpenClaw in one click. 8 Render tools your agent can call from chat. No API keys.

Web version: https://claw-link.dev/openclaw/render

ClawLink gives OpenClaw a more practical Render setup than rolling your own integration. Install one ClawHub skill, connect Render in the browser, and OpenClaw can call real Render actions from any chat surface with no auth, token refresh, or tool wiring to build yourself.

## Render MCP for OpenClaw

Looking for a Render MCP server for OpenClaw? ClawLink connects Render to OpenClaw and exposes 8 Render tools your agent can call over [MCP](https://claw-link.dev/learn/what-is-an-mcp-server), with [hosted auth](https://claw-link.dev/learn/oauth-for-ai-agents) and nothing to run or maintain yourself. Using Hermes instead? The [Hermes Render integration](https://claw-link.dev/hermes/render) works the same way.

**Start here:** install the ClawLink plugin (`openclaw plugins install clawhub:clawlink-plugin`), pair it in the browser, then connect the app in the ClawLink dashboard. The interactive install prompt is on the web version of this page: https://claw-link.dev/openclaw/render

## Setup

It takes three steps to connect OpenClaw to Render.

1. **Install ClawLink** — add the plugin to OpenClaw once.
2. **Connect Render** — one-click OAuth in the ClawLink dashboard.
3. **Use it from chat** — ask OpenClaw in plain English.

**Alternative for any agent (no plugin needed):** if the OpenClaw plugin route isn't available or doesn't work, any AI agent with shell access can use the ClawLink CLI instead:

```bash
npx -y @useclawlink/cli login          # sign in via browser — no API key to paste
npx -y @useclawlink/cli connect render  # connect Render (browser OAuth)
npx -y @useclawlink/cli actions render  # list available actions
npx -y @useclawlink/cli run render <action> --input '<json>'  # execute (add --confirm for writes)
```

## What the OpenClaw Render integration can do

8 Render tools are ready for OpenClaw once the account is connected.

### All 8 Render tools for OpenClaw

| Tool | What it does |
|---|---|
| **Get cpu** `render_get_cpu` | Retrieve CPU usage metrics for Render resources |
| **Get memory** `render_get_memory` | Get memory usage metrics for Render resources |
| **Get disk usage** `render_get_disk_usage` | Retrieve disk usage metrics |
| **Get instance count** `render_get_instance_count` | Get instance count metrics |
| **Add headers** `render_add_headers` | Add a custom HTTP header rule to a service |
| **Add or update secret file** `render_add_or_update_secret_file` | Add or update a secret file for a service |
| **Add resources to environment** `render_add_resources_to_environment` | Add resources to a Render environment |
| **Add route** `render_add_route` | Add redirect or rewrite rules to a service |

## Example prompts

**Get Cpu**

> Pull the relevant data from Render, summarize it in plain English, and point out anything that needs attention.

**Get Memory**

> Pull the relevant data from Render, summarize it in plain English, and point out anything that needs attention.

**Get Disk Usage**

> Pull the relevant data from Render, summarize it in plain English, and point out anything that needs attention.

**Get Instance Count**

> Pull the relevant data from Render, summarize it in plain English, and point out anything that needs attention.

## ClawLink vs. building it yourself

The alternative to ClawLink is usually manual API key setup plus your own token handling, permission troubleshooting, and tool plumbing for OpenClaw. That is fine if you want to build and maintain the integration yourself. Most teams just want Render working from chat.

| | Manual | ClawLink |
|---|---|---|
| **Credential handling** | Collect, validate, store, and rotate the Render API key yourself, then make sure every tool call uses the right account. | Users complete the hosted ClawLink setup once and the connected Render account becomes available to the agent without you building credential management. |
| **Ongoing maintenance** | You own refresh logic, permission debugging, environment config, and every provider-specific edge case for Render. | ClawLink handles the repetitive integration plumbing so your team can focus on the workflow instead of the infrastructure. |
| **Agent usability** | You still need to expose the right Render actions to the runtime in a format your agent can reliably use. | 8 tools for Render are already exposed through ClawLink, so the agent can read and act from chat immediately. |

## ClawLink vs. Composio

Composio also exposes Render to AI agents. It is developer infrastructure: Python and TypeScript SDKs, an MCP server, and a catalog past 1,000 apps, aimed at teams shipping agent products. ClawLink is built for OpenClaw users instead. You install the plugin once, connect Render in the browser, and the 8 tools above work from chat. There is no SDK, no config file, and no API key handling. Choosing between them? Read the full [Composio alternatives](https://claw-link.dev/hub/composio-alternatives) comparison.

### OpenClaw installed the Render skill but can't call the tools
The ClawHub skill teaches OpenClaw about Render, but the calls run through the ClawLink plugin and your connected account. Make sure Render is connected in the dashboard, then start a fresh chat so OpenClaw reloads the tool catalog. If OpenClaw runs as a persistent gateway, restart it so the new tools register.

### Connection succeeds but no tools appear
Reconnect Render from the dashboard, then start a fresh chat if the runtime still has the old tool catalog loaded.

### The Render account is connected but the action fails
Check whether the connected account has access to the workspace, inbox, store, or project you are trying to use. Most failures at this stage are permission mismatches, not ClawLink bugs.

### API key setup works but results look incomplete
Double-check that the API key for Render has the right scopes or account access. A valid key can still be too limited for some reads or writes.

### Is there a OpenClaw Render integration?
Yes. ClawLink is the fastest way to connect OpenClaw to Render: link your Render account once in the browser and OpenClaw can call the Render API through 8 ready-made tools — no custom code or token handling.

### How do I add Render to OpenClaw with ClawLink?
Paste the setup prompt from this page into OpenClaw. It installs the ClawLink Render skill from ClawHub, then you click Connect in the dashboard to authorize Render. OpenClaw calls the tools from the next message — no config files or API keys.

### How long does it take to connect Render to OpenClaw?
About two minutes. Sign in, click Connect next to Render in the dashboard, authenticate, and OpenClaw can use it from the next chat message.

### Why use ClawLink instead of wiring Render up myself?
The alternative to ClawLink is usually manual API key setup plus your own token handling, permission troubleshooting, and tool plumbing for OpenClaw. That is fine if you want to build and maintain the integration yourself. Most teams just want Render working from chat.

### OpenClaw installed the Render skill but can't call the tools
The ClawHub skill teaches OpenClaw about Render, but the calls run through the ClawLink plugin and your connected account. Make sure Render is connected in the dashboard, then start a fresh chat so OpenClaw reloads the tool catalog. If OpenClaw runs as a persistent gateway, restart it so the new tools register.

## Related

- [Apify](https://claw-link.dev/openclaw/apify) — Run web scrapers, manage Actors, datasets, and schedules
- [OpenClaw Hostinger integration](https://claw-link.dev/openclaw/hostinger) — Manage domains, DNS, VPS, and web hosting
- [Vercel tools](https://claw-link.dev/openclaw/vercel) — Manage projects, deployments, domains, and environment variables
