AI & ML27 toolsPaste one API key
Meshy integration for AI agents
Meshy provides generative 3D, image, motion, animation, model-processing, and Creative Lab APIs.
Use it from your agent
One ClawLink account serves every agent you run. Pick the guide for yours, or connect Meshy once and call the same tools from all of them.
Setup
Connect Meshy through ClawLink's hosted setup.
- Auth: Paste one API key. The credential stays on the ClawLink server; your agent holds only a ClawLink key you can revoke.
- Where: the ClawLink dashboard, or ask your agent to connect it.
What your agent can do
Meshy exposes 27 tools through ClawLink. The 26 most used are listed here; your agent sees all of them.
| Tool | What it does | Kind |
|---|---|---|
meshy_get_credit_balance | Return the connected Meshy account's available credit balance before starting paid generation | Read |
meshy_get_task | Retrieve current status, errors, and available outputs for one task from a selected Meshy task | Read |
meshy_list_animation_library | Search or filter Meshy's unpaginated animation catalog and return action IDs for use when | Read |
meshy_list_tasks | Return one page of tasks for one selected Meshy task family, with an opaque cursor for safe | Read |
meshy_list_usage_records | Return one page of terminal API-task usage and consumed credits for the connected Meshy team | Read |
meshy_create_animation_task | Start a 3-credit task that applies either a selected library animation or a succeeded Text to | Write |
meshy_create_auto_split_task | Split a succeeded untextured Meshy 6 or Meshy 7 model into separately printable parts and | Write |
meshy_create_collapsible_fidget_task | Start an entitled 6-credit task that generates a collapsible fidget directly from an image and | Write |
meshy_create_convert_task | Start a 1-credit task that converts a model into one or more requested formats; returns the | Write |
meshy_create_creative_lab_build | Start a 3D build from a succeeded matching Creative Lab prototype | Write |
meshy_create_creative_lab_prototype | Start an entitled image-to-prototype task for a fixed Creative Lab product | Write |
meshy_create_image_to_3d_task | Start a 3D generation task from one to four views of one object or a prior task's input images | Write |
meshy_create_image_to_image_task | Start a credit-consuming task that edits or restyles one to five reference images from a text | Write |
meshy_create_multi_color_print_task | Start a 10-credit task that converts a GLB or FBX model from a prior Meshy task or direct URL | Write |
meshy_create_print_analysis_task | Start a free task that analyzes a GLB, GLTF, OBJ, FBX, or STL model from a prior Meshy task or | Write |
meshy_create_print_repair_task | Start a 10-credit task that repairs a GLB, GLTF, OBJ, FBX, or STL model from a prior Meshy task | Write |
meshy_create_remesh_task | Start a 5-credit task that remeshes a model to the requested topology and polygon count | Write |
meshy_create_resize_task | Start a 1-credit task that scales a model by height, longest side, or automatic sizing and | Write |
meshy_create_retexture_task | Start a credit-consuming task that applies one text, image, or multiview style source to an | Write |
meshy_create_rigging_task | Start a 5-credit task that rigs a GLB character with a biped or quadruped skeleton and return | Write |
meshy_create_text_to_3d_task | Start a new Text to 3D preview or fused geometry-and-texture task and return its task ID | Write |
meshy_create_text_to_image_task | Start a credit-consuming 2D image generation task from a text prompt | Write |
meshy_create_text_to_motion_task | Start an entitled motion-generation task from a text prompt and return its task ID | Write |
meshy_create_uv_unwrap_task | Start a 5-credit task that generates UV coordinates for a GLB model and return the task ID | Write |
meshy_refine_text_to_3d_task | Apply texture to a succeeded Text to 3D preview and return the new refine task ID | Read |
meshy_cancel_creative_lab_task | Cancel a Creative Lab task only while it is PENDING or IN_PROGRESS | Write |