ClawLink

How to connect Render to OpenClaw

Connect Render to OpenClaw with ClawLink: paste your Render key once and 95 tools work from chat. No MCP server to run, nothing stored on your machine.

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OpenClaw
OpenClaw
ClawLink
ClawLink
Render
Render
RenderAPI KEYMCP

Deploy and manage web services, static sites, and databases. Once connected, OpenClaw can read and act on Render from chat — pairing, token refresh, and tool wiring handled for you.

95 tools

The usual route to Render access for OpenClaw is an MCP server you configure and keep running, plus your own OAuth app or API keys. ClawLink gives OpenClaw a more practical Render setup: install one ClawHub skill, connect Render in the browser, and OpenClaw can call real Render actions from any chat surface with no auth, token refresh, or tool wiring to build yourself.

Copy this prompt into OpenClaw, or open the Render skill on ClawHub.

Prompt for OpenClaw
Before installing anything, inspect the ClawHub skill metadata and setup requirements.
If the skill asks you to install a third-party package or CLI, verify its source, maintainer, and package contents before running the install command.
Install the skill "Render" (hith3sh/render-workspace) from ClawHub only after those checks pass.
Skill page: https://clawhub.ai/hith3sh/render-workspace
Keep the work scoped to this skill only.
After install, help me finish setup from verified skill metadata.
Use only the metadata you can verify from ClawHub; do not invent missing requirements.
Ask before making any broader environment changes.

Setup

It takes three steps to connect OpenClaw to Render.

  1. 1

    Install the plugin

    Paste the setup prompt into OpenClaw, or install from the terminal and ask OpenClaw to pair:

    openclaw plugins install clawhub:clawlink-plugin
  2. 2

    Connect Render

    Paste your API key in the dashboard.

  3. 3

    Use it from chat

    Ask OpenClaw: "What can you do with Render?"

Install by command

The setup prompt above does all of this in one paste. By hand, it is one install command plus a browser approval:

openclaw plugins install clawhub:clawlink-plugin

Then ask OpenClaw to set up ClawLink. It starts browser pairing and prints an approval link — open it, approve the device, return to the chat, and say done. Finally, connect Render in the ClawLink dashboard — paste your Render API key once.

Verify the connection by asking OpenClaw:

Use Render to add headers and walk me through the result in plain English.

Using a different agent?

The OpenClaw plugin is one client of ClawLink's MCP server. Claude Code, Cursor, Codex, or any agent that can run a shell command pairs with the same ClawLink account through the CLI:

npx -y @useclawlink/cli login

login opens the same browser approval and stores a credential locally. Once Render is connected in the dashboard, that agent calls the same 95 Render tools over MCP. Full setup for MCP clients and shell agents: connect apps to any AI agent.

Render MCP for OpenClaw

Looking for a Render MCP server for OpenClaw? ClawLink connects Render to OpenClaw and exposes 95 Render tools your agent can call over MCP, with hosted auth and nothing to run or maintain yourself. Using Hermes instead? The Hermes Render integration works the same way.

What the OpenClaw Render integration can do

95 Render tools are ready for OpenClaw once the account is connected. The 30 below are the ones people reach for most; your agent can call all 95.

30 of 95 Render tools for OpenClaw

ToolWhat it does
Add headers render_add_headersAdd a custom HTTP header rule to a service
Add or update secret file render_add_or_update_secret_fileAdd or update a secret file for a service
Add resources to environment render_add_resources_to_environmentAdd resources to a Render environment
Add route render_add_routeAdd redirect or rewrite rules to a service
Get cpu render_get_cpuRetrieve CPU usage metrics for Render resources
Get disk usage render_get_disk_usageRetrieve disk usage metrics
Get instance count render_get_instance_countGet instance count metrics
Get memory render_get_memoryGet memory usage metrics for Render resources
Get active connections render_get_active_connectionsGet active connection count metrics for Render resources
Get bandwidth sources render_get_bandwidth_sourcesGet bandwidth usage breakdown by traffic source
Get cpu limit render_get_cpu_limitRetrieve CPU limit metrics for Render resources
Get disk capacity render_get_disk_capacityGet disk capacity metrics for Render resources
Get memory limit render_get_memory_limitGet memory limit metrics for Render resources over a specified time range
Get memory target render_get_memory_targetGet memory target metrics for Render resources
Get user render_get_userGet the authenticated user
List application filter values render_list_application_filter_valuesList queryable instance values for application metrics
List blueprints render_list_blueprintsList all blueprints
List deploys render_list_deploysList recent deploys for a Render service with pagination and filtering
List disks render_list_disksList all disks
List env groups render_list_env_groupsList environment groups
List env vars for service render_list_env_vars_for_serviceList all environment variables configured directly on a Render service (with pagination)
List environments render_list_environmentsList environments for a project
List instances render_list_instancesList instances of a service
List key value render_list_key_valueList all Key Value instances
List logs render_list_logsList logs for a specific workspace and resource
List logs values render_list_logs_valuesList log label values for a workspace
List maintenance render_list_maintenanceList maintenance runs
List notification overrides render_list_notification_overridesList notification overrides for services
List owner members render_list_owner_membersList workspace members
List owners render_list_ownersList owners (users and teams)

Try it: find the Render tool you need

Browse the 30 Render tools

Click any tool to see exactly what OpenClaw can do and copy a ready-to-use prompt.

Example prompts

Use Render to add headers and walk me through the result in plain English.

Use Render to add or update secret file and walk me through the result in plain English.

Use Render to add resources to environment and walk me through the result in plain English.

Use Render to add route and walk me through the result in plain English.

The alternative to ClawLink is usually manual API key setup plus your own token handling, permission troubleshooting, and tool plumbing for OpenClaw. That is fine if you want to build and maintain the integration yourself. Most teams just want Render working from chat.

ManualClawLink
Credential handlingCollect, validate, store, and rotate the Render API key yourself, then make sure every tool call uses the right account.Users complete the hosted ClawLink setup once and the connected Render account becomes available to the agent without you building credential management.
Ongoing maintenanceYou own refresh logic, permission debugging, environment config, and every provider-specific edge case for Render.ClawLink handles the repetitive integration plumbing so your team can focus on the workflow instead of the infrastructure.
Agent usabilityYou still need to expose the right Render actions to the runtime in a format your agent can reliably use.95 tools for Render are already exposed through ClawLink, so the agent can read and act from chat immediately.

Composio also exposes Render to AI agents. It is developer infrastructure: Python and TypeScript SDKs, an MCP server, and a catalog past 1,000 apps, aimed at teams shipping agent products. ClawLink is built for OpenClaw users instead. You install the plugin once, connect Render in the browser, and the 95 tools above work from chat. There is no SDK and no config file, and the Render key you paste at setup is stored server-side rather than kept in your environment. Choosing between them? Read the full Composio alternatives comparison.

Troubleshooting

OpenClaw installed the Render skill but can't call the tools

The ClawHub skill teaches OpenClaw about Render, but the calls run through the ClawLink plugin and your connected account. Make sure Render is connected in the dashboard, then start a fresh chat so OpenClaw reloads the tool catalog. If OpenClaw runs as a persistent gateway, restart it so the new tools register.

Connection succeeds but no tools appear

Reconnect Render from the dashboard, then start a fresh chat if the runtime still has the old tool catalog loaded.

"Tool schema not loaded yet" error when calling Render tools

Render tool schemas load on demand the first time a tool runs and are cached after that, so this error usually clears on its own: wait a few seconds and retry the same request. If every Render call keeps failing with it in a fresh chat, reconnect from the dashboard, and contact support if it still persists — that pattern points to a configuration problem on our side, not something you can fix by reconnecting again.

Render returns 403 or "permission denied" on one action while others work

Two usual causes. The connected account may not have access to the specific workspace, inbox, store, or project in the request — check that first. If access looks right, the agent may have sent a placeholder value (like "YOUR_ID" or an example id from documentation) instead of a real one: ask it to run a list or search tool first, then retry the action with a real id from those results. Most failures at this stage are one of these two, not ClawLink bugs.

API key setup works but results look incomplete

Double-check that the API key for Render has the right scopes or account access. A valid key can still be too limited for some reads or writes.

FAQ

Is there a OpenClaw Render integration?

Yes. ClawLink is the fastest way to connect OpenClaw to Render: link your Render account once in the browser and OpenClaw can call the Render API through 95 ready-made tools — no custom code or token handling.

How do I add Render to OpenClaw with ClawLink?

Paste the setup prompt from this page into OpenClaw. It installs the ClawLink Render skill from ClawHub, then you click Connect in the dashboard to authorize Render. OpenClaw calls the tools from the next message — no config files, and the Render key you paste is stored server-side instead of in your environment.

How long does it take to connect Render to OpenClaw?

About two minutes. Sign in, click Connect next to Render in the dashboard, authenticate, and OpenClaw can use it from the next chat message.

Why use ClawLink instead of wiring Render up myself?

The alternative to ClawLink is usually manual API key setup plus your own token handling, permission troubleshooting, and tool plumbing for OpenClaw. That is fine if you want to build and maintain the integration yourself. Most teams just want Render working from chat.

OpenClaw installed the Render skill but can't call the tools

The ClawHub skill teaches OpenClaw about Render, but the calls run through the ClawLink plugin and your connected account. Make sure Render is connected in the dashboard, then start a fresh chat so OpenClaw reloads the tool catalog. If OpenClaw runs as a persistent gateway, restart it so the new tools register.